package st.learnopengl.apps.assets

import glm_.mat4x4.Mat4
import st.learnopengl.common.GLUT
import org.lwjgl.assimp.AIMatrix4x4

class Bone {

    var matrix: Mat4 = Mat4()
    var name: String = "unknown"

    var finalTransform: Mat4 = Mat4()

    fun setAiMatrix(aiMatrix4x4: AIMatrix4x4) {
        matrix = GLUT.aiMatrixToMat4(aiMatrix4x4)
    }
}